Skittermaws ARPG

Levels & Growth

The leveling system in Skittermaws ARPG is designed to provide meaningful, tangible growth that reflects your Skittermaw's increasing mastery of their environment and capabilities. Unlike simple stat increases, leveling here represents accumulated wisdom, physical adaptation, and social standing within the world.

Experience Point System

Experience points (XP) are the currency of growth, earned through meaningful interactions with the world:

Primary XP Sources

Bonus XP Opportunities

Level Progression Curve

The XP requirements increase exponentially to ensure meaningful growth milestones:

Early Levels (1-10)

Mid Levels (11-25)

High Levels (26-40)

Endgame Levels (41+)

Level-Up Benefits

Each level provides comprehensive improvements across multiple systems:

Core Attribute Improvements

Ability Unlocks

Content Access

Growth Milestones

Specific level thresholds unlock major game-changing features:

Level 5: Trait Access

Level 10: Journeyman Status

Level 15: Specialization Choice

Level 25: Master Status

Level 35: Legendary Status

Level 50: Transcendent Being

Alternative Growth Paths

Beyond traditional leveling, Skittermaws can grow through other means:

Mutation-Based Growth

Legacy Inheritance

Leveling Strategy

Effective leveling requires balancing risk, efficiency, and long-term goals:

Efficient Leveling Strategies

Risk-Reward Considerations

Growth Visualization

The game provides multiple ways to track and visualize your Skittermaw's growth:

Progress Tracking

Comparative Analysis